Dataset bundlesΒΆ

The runtime loads local frozen USD scenes and requires no lab Nucleus access. Archives must contain scenes/ at their root and regular files/directories only; external archive links and path traversal are rejected.

Coming soon

The scene bundle is not published yet; it will be linked here when the dataset is released.

Each scene has a manifest at scenes/DISASTER/LOCALITY/level_N/manifest.json:

{
  "schema_version": 1,
  "units": "meters",
  "world_frame": "world",
  "whole_map": [[-100,-100],[100,-100],[100,100],[-100,100]],
  "affected_area": [[-80,-60],[80,-60],[80,60],[-80,60]],
  "spawn_points": [[0,0,1],[3,0,1],[6,0,1],[9,0,1]],
  "variants": {
    "1": {"stage_file": "variants/1/scene.usda", "ground_truth_file": "variants/1/ground_truth.json"}
  },
  "geometry_file": "geometry/scene.usda",
  "placement_candidates_file": "placement_candidates.json"
}

The example describes the format, not a published benchmark task. Provide entries for all available published variants. Spawn points must be verified free-space positions for the chosen aircraft; the runtime checks numeric validity, map containment and separation, but does not certify collision safety.

USD layers must use meters, Z-up, a /World root and portable local references. Include every referenced asset, texture and dependency. Do not ship omniverse:// references into the lab server. The publisher validates USD dependencies and physical properties in Isaac Sim before release. Downloads verify the archive checksum, and each run checks its selected scene manifest and required paths automatically.

Ground truth contains world_frame: "world" and a survivors array of objects with unique id and [x,y,z] position. Ground truth is supplied to the evaluator, never mounted into policy containers. See evaluation for optional reference route metadata.

geometry_file must be people-free damaged geometry. It and placement_candidates_file are required only for survivor-only generation.